Children’s Season, 2014
Targeted at children 4-7 years old, Word Out employs the Microsoft Kinect to detect the silhouette of players. Players are tasked to use their bodies to match the shapes of the alphabets displayed on the screen. Being explorative in nature, the game promotes creative learning through play, as well as encourages collaboration and kinesthetic learning for children.
Word Out was exhibited at the Singapore Arts Science Museum and the National Museum of Singapore for the 2014 Children's Season. It was also exhibited in Seoul, Korea for the ACM SIGCHI Student Game competition in 2015 and proceeded to be the overall winner in its category, "Games for a Purpose".

Word Out in Seoul, Korea for the ACM SIGCHI Student Game competition in 2015
Interactive Game: Word Out
2013
Word Out is an interactive game that encourages children to come up with creative ways to use body postures to form alphabets and therefore spell out words. Word Out teaches pre-school children letters and spelling kinesthetically, by engaging their entire body. By twisting and forming alphabets with their body, kids experience the form of each alphabet interactively.
2013
Word Out is an interactive game that encourages children to come up with creative ways to use body postures to form alphabets and therefore spell out words. Word Out teaches pre-school children letters and spelling kinesthetically, by engaging their entire body. By twisting and forming alphabets with their body, kids experience the form of each alphabet interactively.